First off, Dodge exists, a card that costs the same amount of resources and is very likely to net you the same amount of damage sustained or more
Boros uncommon gives +2/+2 until end of turn at a reasonable price of one mana, or it provides an expensive Lightning Helix, which will usually kill an opposing creature and help offset some damage with the lifegain
Honden of Infinite Rage Its best to pair Honden of Infinite Rage with its fellow shrines, but this enchantment can also be okay solo
A duct fan booster can help overcome this friction and pressure loss
Chase cards are just that, cards that people really want because they are rare, good in the game, pretty, or some combo of those things
Aside from a couple random choices, 95% of the deck is focused on the goal of "put creatures in graveyard, profit" and that's good to see