Are all 1st edition Pokmon cards shadowless
(There is psychological value to countering an opposing spell with a Force Spike since they are so easy to play around, yet it's not worth playing around them in Commander because they aren't heavily played, which makes getting your powerful spell hit by Jwari Disruption especially devastating.) As for the rest of the bunch, Silundi Vision is listed as an often play just because you need to be a reasonably spell-heavy deck for it to work
its one of my favorites of this whole group
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Using Three Dog as an example, his card read, Whenever you attack, you may pay two (mana - the resource used in MtG) and sacrifice an Aura (think of Auras as a power-up that can be cast on a creature card) attached to Three Dog, Galaxy News DJ
It also lets you flip a coin at the beginning of combat on your turn until you lose a flip