While card draw, card selection, and card advantage are all ways to manage resources in Magic: The Gathering, they each serve distinct purposes
The fifth-ever legendary Aura in Magic, Eye of NidhoggEye of Nidhogg is excellent at ensuring the scariest creature on the board won't attack you
1 Vivi Ornitier Nobody was expecting Final Fantasy 9's Vivi to the chase card of the set, and yet here we are with a red and blue commander that could very easily shake up not just Commander, but just about every format it touches
The laying of any card as a land is a neat mechanic and solves screw issues although it is not for Magic
I'm using Shadows over Innistrad as the example for this article, because it's coming out at the time of writing and I'm excited about it
Although this card might have an advantage thanks to the immediate visual power of its source material, it stands out enough on its own to make it a particularly worthy contender