There are multiple cards that let you either gain lore, exert opponents, gain strength, or draw cards but only when an opponent has a damaged character
Massacre Girl Playing Massacre Girl as your commander is a definite statement, and one which the Toski, Bearer of Secrets player at the table isnt a fan of
I was planning on eventually getting a video up about it, but appears you beat me to it
Swords to Plowshares is a spell that most pirate-themed decks wont have access to without a card like Dire Fleet Daredevil
The design of Iron-hands draws inspiration from industrial and mechanical aesthetics, with its robust build and electrifying appearance reflecting its dual nature
non creatures i would run: Lifecrafter's Bestiary, Skullclamp, Return of the Wildspeaker, Inspiring Call, Harmonize, Rishkar's Expertise maybe a few things like Fade from History, Beast Within, Nature's Claim, Collector Ouphe is also really strong since you will be running creatures Sure, the mana doubling can be fun, but is it really needed