It effectively doubles the mana we can pour into our big instants and sorceries, and even comes with repeatable card draw
Thats earned it a spot at the top of the genre alongside games like Magic: The Gathering and Yu-Gi-Oh
I wasnt able to contribute as much as I wouldve liked, but was fortunate to be able to hear a lot of great points and perspectives, many of which Ill share through the article
This can be very beneficial in stopping your opponent from getting close to winning and can make them swing into one of your characters and potentially be banished as a result
Master of Chaos Card Number: ES01-AE021 Card Type:Fusion Level: 8 Rarity: SER Attribute: Dark Types: Spellcaster ATK: 2800 DEF: 2300 "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it
This simple change makes a whole boatload of otherwise inaccessible strategies possible