This series took a similarly diegetic approach to its predecessor, reimagining a range of iconic Magic artifacts as entries into the Kaladesh Inventors' Fair competition, an event which serves as a key plot point in the blocks narrative
(It is not, however, Outpost Siege, a mistake an earlier draft made caught by an eagle-eyed commenter!) This deck, on the whole, suffers from Way-Too-Many-Tapland-Itis, and its ramp package barely mitigates that
However, some players are already theorycrafting its potential in various archetypes, from white weenie to midrange token strategies
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It did two major things
While being based on a story, the name itself just feels so, so awkward on a Magic card