The copy of the spell is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger
Battles are simplified and there's an auto-battle mode
Of the three, Catacomb Sifter is easily the most powerful, so thats where I gravitated: Creatures (21) 4 Catacomb Sifter 4 Sylvan Advocate 3 Deathcap Cultivator 1 Tireless Tracker 1 Ishkanah, Grafwidow 4 Grim Flayer 3 Verdurous Gearhulk 1 Noxious Gearhulk Planeswalkers (6) Lands (24) Spells (9) This list is a bit slower than the G/W list, but in exchange it gets to take advantage of delirium
A lot of credit of course also goes to the original posters of these threads and posts, which are tagged in the article above
The new Pokmon McDonald's cards are being sold online for outrageous costs
This is a little more resistant to removal than the creatures that give the same bonus, and it can be played on turn one