both effects on one card gives you more room for the good stuff
SAVE YOUR GPs: $50 PRECON UPGRADE SUGGESTIONS Out Fellwar Stone, Bucknards Everfull Purse, Sol Ring, Arcane Signet, Cloudblazer, Grave Endeavor, Revivify, Thorough Investigation, Arcane Endeavor, Plaguecrafter, Minimus Containment, Component Pouch, Clay Golem, Wall of Omens, Forbidden Alchemy, Extract Brain, Hama Pashar, Ruin Seeker, Rod of Absorption, Wand of Orcus In Priest of Fell Rites, Teferi, Master of Time, Nim Deathmantle, Dream Trawler, Lore Broker, Demon of Dark Schemes, Hells Caretaker, Archfiend of Ifnir, Nadaar, Selfless Paladin, Thought Courier, Enclave Cryptologist, Tetzimoc, Primal Death, Enduring Renewal, Barrowin of Clan Undurr, Yuan-Ti Malison, Fly, Reya Dawnbringer, Nezahal, Primal Tide, Taigam, Sidisis Hand These swaps will lock in that focus on looting over ramp and add more powerful reanimation targets, all while leaving a few dollars left over for upgrading lands or generic interaction

Will has been an avid collector since 1974 and a dealer of just about all things antiquewith an emphasis on ephemerasince 1984
Many of these cards have also received slight alterations to their stats for Magic Arena , so don't expect them to be the same as their paper versions
Arena is a freemium game, where its possible to access all of the base features for free
That said, the activated ability on this thing is potentially wild