"Final Fantasy IX review"
This is different from creatures dealing damage in combat
The Prime sleeves are matte by default and provide the opacity most players need for competitive play
While Rakdos Charm has a bunch of relevant modes - exiling the graveyard against Dredge and Reanimator, blowing up artifacts against Affinity or Scales - the most important is "each creature deals one damage to its controller." With the help of Sleeper Agent and Forbidden Orchard (combined with whatever creatures our opponent happens to be playing) it's pretty easy for our deck to give our opponent four, six or even more creatures, which turns Rakdos Charm into two mana burn our opponent for four, six or more damage, all at instant speed, which is an absurd deal
Brood Birthing only counts as a ritual if you already control an Eldrazi spawn token, and thats not a token that a lot of Commander decks create
Ive found that the more burn spells you play, the better Wheel of Fortune and Timetwister become (especially Timetwister, which can recycle the burn spells youve already used, and where you are likely to draw enough burn to kill your opponent before they can untap and use their new hand)