Its easier to pull off in EDH, where you have a slower format and plenty of ways to have a dedicated copy your own creatures deck
Aang, Master of Elements Behold the Unspeakable Boon of the Wish-Giver Brainsurge Breakthrough Control of the Court Cruel Bargain Dragonlord's Prerogative Galvanic Giant Galvanic Giant Goblin Lore Infernal Contract Into the Story Kozilek, Butcher of Truth Liliana's Contract Meditate Nibelheim Aflame Practical Research Prying Eyes Pyretic Charge Reed Richards, Smartest Man Sauron, the Dark Lord Sphinx of the Chimes Splatter Technique The Royal Scions Thoughtflare Tidings Tower of Fortunes Travel the Overworld Umaro, Raging Yeti Vindictive Flamestoker Your Puny Minds Cannot Fathom
are you ready
Battle - Siege (The 2023 Newcomer) Cast a Siege during your main phase, pick an opponent to defend it, then treat it like a planeswalker with defence counters
Similarly, sagas always have three chapters, and adventures always have a power/toughness bar, even if you design a non-creature adventure
Plus, each packet contains a basic land card with art that is exclusive to Jumpstart you can only get these in Jumpstart