Valki, God of Lies / Tibalt, Cosmic Impostor Before the rules around cascade were tweaked, Valki, God of Lies was an extremely powerful card
If your playgroups games skew longer and tend toward big, splashy spells and effects, maybe give Skyshroud Claim a second look
I dont think this card is outrageously strong, but it does provide a mechanic I enjoy, just like Rod of Absorption, Wand of Wonder, and Chaos Wand before it
This is especially popular for powered cubes, vintage cubes, dual lands, reserve list staples, and highly optimized Commander environments where replacement costs can become extremely high
However, 3 lands for the Freerunning of cost is a ridiculous ratio, so if you can manage it youre going to be ahead of the game
Some fans worry that spending too much time on alternate art and flashy frames might take resources away from other parts of the game