The illustrations are a treat, and so are the mechanics
Rating: C- Garna, the Bloodflame My first inclination is to say Garna is a nice piece of wrath insurance for an aggro deck that would typically struggle in those scenarios, but theres probably some ridiculously convoluted combo deck to be had where you loop cheap creatures through sacrifice outlets over and over again
Players who favour the steel ink type benefit from its characters often having high health stats, as well as abilities centred around even protecting themselves or other characters
Early on, gaining ink will be clutch, while drawing is always a good use of our ink as well, as we ideally aim to get to nine as fast as possible, but six is our first important checkpoint
Many iconic cards such as Snapcaster Mage and Triskaidekaphobia
Shield counters act like temporary totems - surviving board wipes, combat, and pesky removal spells