If you're able to bounce or flick Hardy to reset your number, Crookshank Kobolds, Phyrexian Walker, and Yargle and Multani become absurd
The creature itself also comes with a good body with first strike for the cost as well, making surviving combat a bit easier as well
Other Cards from Battle for Baldur's Gate Blood Money is a key mass removal spell for this build since it destroys all dorks, for one more mana than I'd prefer, and makes a ton of tapped Treasures for future turns to use to cast your exiled dork while equipping, dropping removal, using Vorpal Sword, and loads more
Mortify is another particularly compelling addition with enchantments like Wilderness Reclamation, Search for Azcanta and Experimental Frenzy running amok, youll always find a use for it
I am merely trying to showcase areas in which the card isn't strong
I named this deck "P," after a friend who provided this decklist to me