To do that, we developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and explore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about
And it passes through the card from quite far away as well as being close to it
The fun never stops
Yes, auras generally stay on a creature when it transforms
So if you paid a commander tax for Seek Thrills on your opponent's end step, you could then cast the giant noble Beluna Grandsquall for on your turn
Ash Anabtawi playing Mono Green Stompy Game 1: This was the longest game of our match