Magic: The Gathering FINAL FANTASY is such an awesome opportunity for both fans of the classic RPGs and Magic s designers (some of whom are the same people)
Its ability to draw a card while untapping lands is pretty powerful on an empty board, allowing you to hold up counters or removal on the next turn while you deal with something using its -3 right away
Punish the Enemy: Expensive since it generally wont kill creatures that cost more than it, but the value of bashing the opponent and the flexibility of being monocolored are both very valuable
That said, some have enough general applications that I've included them
The Jumpstart set was famous for this, creating valuable dual lands where a basic land was double printed with another card
That means you get Final Fantasy: Garland at The Chaos Shrine, Final Fantasy VIII: Children of Fate, Final Fantasy IX: The Siege of Alexandria, and Final Fantasy XV: Camp Comrades