Just the ability to play a little more loosely with your valuable cards can alone be enough to return that tempo cost
It was the only game I'd win on the day, and I was as surprised to see the deck's game plan come together as anyone
Ill be honest, Im thinking about it as a Cube card, but Commander decks with meaningful 1-drops will love it

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You want to consistently keep it in play by using all the life youre gaining to bypass the commander tax
As design philosophy has changed and they have added more value to cards (including lands), card advantage has become less of a constraint, and being constrained as mana has become the games core constraint