The decks could be more aggro based, focused on the graveyard, or control oriented
I just went for angels, demons, and dragons that caught my eye, and most of them draw cards, interact with your opponents, or protect Kaalia
While it certainly wasnt beating the unplayable charges in Standard, The Deck of Many Things is much more viable in Commander, where it can serve as a late-game value engine
If a player would draw a card except the first one they draw in their draw step each turn, that player discards a card instead
Still, she can also populate 1/1 tokens thanks to her fabricate ability
Then you have to consider the packs EV (expected value), but its really tedious to calculate