Weaknesses Looking at the ones that do not see play, the reasons seem obvious and fall into two categories: Cost and Effect
It boosts its shipmates according to how many times it (or another friendly commander) has been cast from the command zone, so it can attack, die, then get recast from the command zone to fight again
Fleshtaker A folk horror slasher At first this card appears to be some kind of cow-headed spooky farmyard creature, perhaps a charming young Innistradian minotaur
Instead, Hooded Blightfang destroys my blocker by dealing it just 1 damage
As could be inferred by the name, the Nine-Lives Familiar card is a cat creature that has an effect that starts upon casting
In Chapter 2 alone, each third battle or so sends the plot moving in a completely different direction