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orin mtg card the Red • (Jund Commander deck) • Archidekt III Hall of Sorrow Draw two cards Magic Origins ORI | 293

SKU: 42438554271

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Description

Titania lets you bring back a land from the graveyard to the battlefield when she comes into play

orin mtg card the Red  (Jund Commander deck)  Archidekt III Hall of Sorrow Draw two cards Magic Origins ORI | 293

Defense

orin mtg card the Red  (Jund Commander deck)  Archidekt III Hall of Sorrow Draw two cards Magic Origins ORI | 293

Although joining in the wave of online competition seemed rather counter intuitive to me, I got to thinking

orin mtg card the Red  (Jund Commander deck)  Archidekt III Hall of Sorrow Draw two cards Magic Origins ORI | 293

Every time one of your merfolk hits an opponent, you get to draw a card

orin mtg card the Red  (Jund Commander deck)  Archidekt III Hall of Sorrow Draw two cards Magic Origins ORI | 293

Skullclamp is broken because it can do both and the opportunity cost for doing so is just play creatures with one toughness alongside some sort of mana engine. Thats it

orin mtg card the Red  (Jund Commander deck)  Archidekt III Hall of Sorrow Draw two cards Magic Origins ORI | 293

1: Create a 3/3 green Beast creature token

orin mtg card the Red  (Jund Commander deck)  Archidekt III Hall of Sorrow Draw two cards Magic Origins ORI | 293
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