Well, there are three significant bonuses to having the initiative: First, whenever a player takes the initiative, they venture into Undercity (Undercity is a new dungeon card
Magikarp has 30HP and once it has received damage equal to or in excess of this total, it will be Knocked-Out and placed in the players Discard pile along with any Energy or trainer cards attached to it
They were different, they were beautiful, and they brought a lot of long-awaited artists into the fold of Magic, and even a few folks back
Jared's feud with Ravidel eventually culminated in the cataclysmic event known as the Planeswalker War
If you're not about infinite combos, then leave these on the side
This is hands down the best way to try the game out if you arent sure you want to buy any physical cards