I do think Eldritch Evolution will find a home in Modern quite quickly, and Legacy playability isnt off the table
Both formats are generally played best-of-three with a 15-card sideboard
as a game began, power creep has been going on for so long that many old aspects of gameplay have been largely left behind
Keep in mind that these values will change over time and are taken from TCGplayer.coms Market Value, so items sold over private sales are not accounted for here
No need to track 21 commander damage, just one clean hit and an opponent is out
There's also a ton of ramp in this deck, but I'm going to strike that down as a positive for now, especially given the mana costs for activating the abilities of the Fantastic Four cards, which could be awkward if you're not drawing the lands you need early in the game