Before that, Wizards of the Coast ran its customary 'spoiler season' of card reveals from October 25 until October 31 - read on for a taste of the cards Wizards dropped to get fans hyped for Foundations to launch
But destiny, it seems, is not always punctual
It begins at the point in the game where youre at six lands or so and can go End of turn cast my Spectral Sailor, draw a card, use my Dive Down to protect it from your removal spell, and force you to have a second answer or the game ends. Ive had some games go very long in matchups like that, though, and a Spectral Sailor in hand with nine lands on the battlefield represents a guaranteed three-for-one
[[The Fire Crystal]] is decent
Right now, it's rumored that trading will be coming to the mobile app late Jan
Lands like Fabled Passage and Evolving Wilds could trigger Moraug twice, too, providing you with another combat phase on top of the first two