Needing an engine makes Forbid a somewhat narrow card although not to the same extent as Pact of Negation
Looking good in gold You might have noticed in the rarity list that there are a whopping 26 special cards to find in EB02
The fact that its a mass bounce, and targets all enemy nonland permanents instead of just creatures, makes Cyclonic Rift a silver bullet for dealing with certain troublesome abilities like indestructible, hexproof, and shroud
Not a fan of Turntimber Symbiosis myself - even in Amulet it seems a head scratcher - but it's difficult for me to call it out and out unplayable
The price is only so high for the collectors novelty, rather than the strength of the card
[card]Curse of Chaos[/card] [D]/[F] Unlike the previous two curses, where the incentive is worth approximately a card, looting is not worth a card