The good news is that, because Fallout has a strong identity in terms of setting and theme, this doesnt stop the decks from feeling well-designed and mechanically clever
You can lead a deck with him, but he's mono-Blue so you'd need a good tribe like Merfolk or his Illusion type
Like many places, Strixhaven is moving past the invasion of the Phyrexians, and new students are arriving to receive the full college experience: With that, we get to see how the colleges are continuing into the future with new cards and new mechanics: Silverquill Repartee is all about targeting creatures and triggers when you cast an instant or sorcery that targets a creature: Prismari Opus is all about going big with an initial effect and a bonus effect if five or more mana was spent to cast the instant or sorcery: Witherbloom Infusion is about the balance of life and death, and triggers if you've gained life this turn: Lorehold Lorehold is the only school to not receive a new mechanic and instead receives a classic, Flashback
More lines on a card not only makes it harder to parse from a voting standpoint, but also frequently indicates a card is doing too much
Out of maybe 300 cards, five were worth a real look
Or it's to use each card more efficiently than your opponents do