Your two actual legendary sorceries are Urza's Ruinous Blast, a board wipe that wont touch your battlefield, and Primevals' Glorious Rebirth, a big reanimation play that might as well have been built specifically for this deck
Reveal the first card you draw on your turn which is typically your normal draw during your draw step
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The need to attack usually is a fine thing for Gruul, but a condition nonetheless
Like many of us, [Michael Portera] was an avid trading card collector as a kid
This thing will basically always give you an immediate impact that is powerful and then if it sticks around the game is well and truly over for your opponent 5/5 worth of stats for 4 mana is a great starting point, and the Gutter-Dweller also happens to be able to grow and draw you cards using the expendable bodies he gives you