Who's happy to be healing other creatures, but have an extra boost for his Green-mana elves
Since September he's shared another 20 custom horses, including horse Planeswalkers, horse creatures, horses-matter spells, a few pegasus, and some potent MTG commanders (that happen to be horses)
That makes it one of the most explosive mana dorks in Magic, though a $100+ price tag means you dont see it at tables too often
For three mana, Fraying Sanity is a Blue Curse that reads, At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn. As above, thats great if youre in mill, but kind of rubbish otherwise
This enchantment costs six total mana and won't affect the board once it resolves, but its effect is strong enough to make up for that in most players' eyes
Back in The Brothers War, for example, we got the bottom-left corner of Myrel, Shield of Argive