as Modern Horizons 2 is a premium set and prices can change significantly over the next few weeks (or even days), its difficult to determine which cards will remain (or become) budget over time
This will let you kill very quickly needing to deal 10 instead of 40 regular damage and 21 Commander to kill, and it will stay around for future kills, unlike Triumph
Another tip of walking the floor is to start at the back
While having each deck correspond to a single game is thematically tight, it doesnt make the best use of each Commanders strengths
Ive leaned toward Kraul Harpooner and Price of Fame, despite the fact that theyre pretty narrow, because removal spells that put creatures in your graveyard a lot better than those that dont, though maybe Im fixating a little too much on Charnel Troll
Any cards I missed that you think are worthy of recognition