Total of 12 Magic: The Gathering cards per pack
Aang's Defense Aquitect's Defenses Baffling Defenses Blossoming Defense Bold Defense Cached Defenses Captain's Defense Concerted Defense Defense Grid Defense of the Heart Flourishing Defenses Kros, Defense Contractor Resourceful Defense Rootborn Defenses Tower Defense Treetop Defense
If a creature with an aura is destroyed, the aura goes to the graveyard with the creature
This means that if a creature enters which can destroy itself as an "enters" ability, the order of resolution of the triggered abilities does not matter
Patrician Geist Heres another Spirit lord, and while the second ability is potentially good, the main thing is that its one more card to beef up the tribe
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Artifact - Vehicle The Parting of the Ways (As this Saga enters and after your draw step, add a lore counter