Most trading cards fall into this category
Are you intending to build for that Core experience where players can bust out a strong Precon, or are you building at Bracket 4 level where things really heat up
Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects
Gatta and Luzza Wizards of the Coast is usually pretty careful about avoiding infinite combos in precons, so we can only assume it missed a trick here
Not only do you need to have the Dark Magician in your hand, as well as Buster Blader, but then you also need a way to fuse them too
As Chinese philosopher and strategist Sun Tzu once said, "If you know the enemy and know yourself, you need not fear the result of a hundred battles." And while he might have been exaggerating a little bit in terms of Magic battles, the Chinese master isn't that far off