I dont often draft aggresive decks, generally preferring synergy pieces, but for once, I really enjoyed jamming one-mana 1/1s with menace
Sometimes the best cards and my favorite cards were one and the same and sometimes they were extra not
Three Visits ($7.88) What separates Three Visits from Rampant Growth and Farseek is that the Forest enters untapped
This treatment could even be extended further to other Final Fantasy 16 villains, though I think it might be restricted to just a few
This can be respected but while it's a repeatable, strong piece of removal, it doesn't merit a first place in the rankings strictly because bounce effects don't lend themselves well towards opposing creatures with enter-the-battlefield effects, of which there are always a lot in every set
In general, Im far more open to a reactive cards than I would have been in the past, and Im paying particularly close attention to cards that blur the lines of offense, defense, and utility