Your Normal Summon will usually be a searcher for a Branded card to get your plays started
In that order, too for the Final Cups top prizes are the very Legendary Cards that Villicci & Executives demand we run in our deck
Even with a very minimal challenge from the AI as it currently stands, it's a great tool to make sure you're confident with the Lorcana rules, or just to get a few reps in with a new deck to get a feel for the draws and plays it generates
The turn Squall, SeeD Mercenary enters, you can give double strike to a creature, giving you immediate impact
The weakness here is that your opponents know you are most likely to cast your biggest spell first, and that knowledge will make them want to counter your first spell
The three Needles in the side, as well as the copies of Metallic Rebuke, seek to address this problem