Zero to Hero This is a trading card game, with many of the most powerful abilities reserved for Rare, Super-Rare, and Legendary cards
Its a nice way to safeguard some of your big reanimation threats
As a result, in buying Invent Superiority, you have a ton of different possibilities for upgrading and changing your deck
If a card would go to your graveyard from anywhere this turn, you have to exile it but who cares about that
This is the only real complaint on the reprint front and, while its not indicative of a failing on the part of this particular set, it's something that Wizards of the Coast hopefully addresses soon
The game is sold primarily in two different ways, either as 60-card starter decks or as 12-card booster packs