The Cycling Dual Lands [Best Flood Protection for Long Games] Primary strength: Flood protection Cycling Dual Lands helps mitigate one of Magics biggest issues by turning excess lands into new cards
Last on my list from the main set is the series of Adventure lands
This comes largely from his special win condition that allows you to win if you control more 30 or more artifacts at the beginning of your upkeep
Having many, many ways to recur the only four extra turn spells available means that the deck has more effective copies of those cards, as a card like RegrowthRegrowth is just a Final FortuneFinal Fortune for two more mana with the latter in the graveyard
You can obviously put a lot more, but that's not the play experience I'm going for
On the other hand, its nice that cards that care about outlaws can go into a rogue deck, or a pirate deck, or an assassin deck, so theyre hybrid typal decks