While its generally better to find a card you can cast immediately after tutoring so your opponents have less time to plan around you, sometimes the threat of a board wipe like Damnation or a counterspell like Cryptic Command will convince opponents to play a little more cautiously, giving you more time to set up for an even bigger play down the road
They are: Revival Trance FINAL FANTASY VI (red-white-black) Limit Break FINAL FANTASY VII (white-red-green) Counter Blitz FINAL FANTASY X (green-white-blue) Scions & Spellcraft FINAL FANTASY XIV (black-blue-white) Booster Fun The art in this set is truly breathtaking, encompassing four decades of FINAL FANTASY stories and gameplay
If we don't, we get more Food for our pantry
It also avoided the rampant balance issues that plagued some of the sets after it, keeping the power level at a reasonable and enjoyable level
Canoptek Tomb SentinelCanoptek Tomb Sentinel can get in some decent damage, but thanks to vigilance and it's ability to exile a permanent if it enters from graveyard, it makes for a decent deterrent for attacks
I really like the fact that it channels EVERY era of turtles, from classic comics to iconic IDW stories, morning cartoons to NES games, and every movie good or bad