Soulherder was the obvious headliner for this, backed up by a slew of tempo creatures like Reflector Mage, Man-o-war, and Venser, Shaper Savant and value creatures like Reveillark, Watcher for Tomorrow and Blade Splicer
However, that may be about to change
Auton Soldier Banshee of the Dread Choir Battle Angels of Tyr Broodbirth Viper Caller of the Pack Chittering Dispatcher Conclave Evangelist Cybermen Squadron Dalek Squadron Duke Ulder Ravengard Elturel Survivors Firbolg Flutist Genasi Enforcers Gnoll War Band Goldlust Triad Hammers of Moradin Herald of the Host Ironwill Forger Mass of Mysteries Muddle, the Ever-Changing Myriad Construct Polygoyf Scion of Calamity Scurry of Squirrels Sumala Rumblers Tabaxi Toucaneers The Master, Multiplied Tiamat's Fanatics Warchief Giant Wizards of Thay Wyrm's Crossing Patrol
Zyym hits about the right power level for my cube and that makes me like it more, but I also appreciate how its basically printable except it functions in a novel wayand thats all good design, not power level
When an ability says as a sorcery, it means that ability can only be used during your main phase when the stack is empty and you have priority
the talented editors, graphic designers, and rules manager of R&D's Delta team for tirelessly perfecting everything