If you just paid some life and named two colors when you played a fetchland, and that land tapped for mana of those two colors for the rest of the game, theyd be better than all the other lands in Modern, but on top of that, they trigger landfall twice, count toward delirium, trigger revolt, allow you to shuffle your deck if you need to, and interact with a variety of other mechanics, as well as marginally thinning your deck. Fetchlands are fantastic, and were allowed to play up to 40 of them, but even though people play twenty to 24 lands, they rarely play more than twelve fetchlands
And so then I pull out this card, and I'm literally losing my mind
you will run into the seller who won't take a penny less than TCG-mid for every common they have (run, don't walk, to you car), but it happens often enough that I no longer feel bad about just shooting an offer out there for the seller to reject
A player who attempts to draw a card from a library with no cards in it loses the game the next time a player would receive priority
Place any additional Pokmon you have in your hand in your Bench area
Heres our Fire-type Blaine deck in Pokemon TCG Pocket