If you have a land count you stick to no matter what, or any advice for constructing mana bases, let me know in the comments or over in the Draftsim Discord or on Twitter/X
Vigilance keeps it relevant as the game develops, and alongside Giadas mana acceleration, it helps angel decks establish tempo early instead of playing catch-up from turn 2 onward
Lastly, waterbend has a different effect for each card, and it's always associated with a cost that can be decreased by tapping creatures and artifacts
You really cant go too wrong with 17 lands, but Id encourage you to at least try out 16 or 18 land configurations as well
Kiora, Behemoth Beckoner A key piece to Pioneer mono-green devotion decks, Kiora, Behemoth Beckoners untap ability alone is likely worth it in many decks, like Prime Speaker Vannifar
Urabrask, Heretic Praetor Urabrask, Heretic Praetor turns every draw into red impulse draw for your opponents, actively stalling them from adding cards to their hands